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PhoenixDayne
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#681

Post by PhoenixDayne » Tue Nov 12, 2019 12:16 pm

Phantom-T wrote:
Wed Oct 16, 2019 10:22 am
Ability 3: Blood Curse

Embodying a curse of his own, Eckhards blood becomes toxic, extremely poisonous and hazardous even to the human soul. The very exposure of it into the air stiffens the free flow of air in the environment, inhibiting lungs and brain function with respiration a tad difficult to sustain in a 5meters radius around him. However, the true effect of this curse is mostly felt when in contact with an object or a surface area or when exposed to an opponent’s bloodstream. A phenomenal known as blood curse occurs giving rise to unholy creatures which scatters into the world wreaking havoc on his name. Sentient being however are limited to this effect but find it difficult to heal any injuries exposed to this blood as this not only halts regeneration but also subdued hemoglobin and cell degradations becomes an issue. This could lead to massive organ collapse, extreme blood loss or severe tissue damage & mutation if allowed to spread unchecked.

Workings & Limitation:
  • Eckhards can transfuse blood into his energy based construct through his pores turning it blood red which enhances his constructs edginess with the effect of his blood curse infused into them.
  • Blood curse can either mutate or rot an object depending on how much it was exposed to.
    • A neutral quantity [reiatsu free] can only do as much as rot an object which often occurs at a snails pace.
    • A concentrated quantity [reiatsu infused] can do as much as mutate an object.
    • Nonorganic or refined surfaces do not feel the mutate effect of this curse so does other basic element not based on organic matter.
  • On Npc or lower life forms. Mutation turns them into savage beast whom beckons to eckhards command and call. Their natural fangs and teeth grow excessively sharp with thorns merged into their flesh making them a level more durable while their bloods serves as carriers of Eckhards curse.
  • On plants and insects, the blood curse induces rapid growth genes. Making them grow out of proportion with thorn like extensions growing out of their stalks or exoskeleton.
    • They become carries of the curse as well and can pass it on to whatever they sever, prick or bite.
    • Height increase ranges from 2ft - 5ft. Making it possible for an ant to easily attain the size of a beast of burden
    • They do not poses any stats boost despite the mutation but tend to become heavier, stronger and more durable in proportion to their newly gain height.
  • On sentients, contact with blood has no major effect unless exposed to open wounds, ingested or injected into the blood stream.
    • However, when stationed in areas where the blood has been released into the air, it becomes very dificult to breath. Turning a fairly airy area to an air tight zone in a period of 5 post. (This is mostly felt at a 5meter radius of the carrier)
    • Injuries caused by his blood infused constructs tend to restrict healing and blood clotting and can only allow regeneration of infected areas if cut off before critical period [3 post for people]
    • Mutation occurs after an additional 5 post once critical point has been reached.
    • Mutation induces rot on infected areas turning them pale green with vines growing out of it. This spreads along the body system collapsing organs and cells if area is not severed.
Restrictions
  • Mutations on opponent's higher or equal in reiatsu can only add an inch after every 2post...
  • Mutation on opponents one or two reiatsu level lower than him, covers 2inch in every single post.
  • While those extremely lower spreads rapidly tripling the pace of the above category.
  • Eckhard loses a single endurance level every 10 post of actively applying this curse.
  • His curse "death addiction" nullifies on constructs which his blood curse has been enhanced with.
Will do a proper review but for now, this is lovely.
Anyway, Hold!
word count: 659

Spirited away, One strides on the axis of death and alongside despair. Knowledge isn't finite, Our limit is Us.
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XIII
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#682

Post by XIII » Wed Nov 13, 2019 12:26 pm

@PhoenixDayne

The only major issue I had was the questioning aspect. If the benefits for people not answering the questions weren’t as severe as they presently are it would be much better. It’s simply just too powerful the way it is. Needs to be more 50/50 in terms of risk/reward.
Last edited by XIII on Wed Nov 13, 2019 12:27 pm, edited 1 time in total. word count: 54

One who calls upon the ocean never expects the tsunami.
For beckoning the rains, also tempts the hurricane.
When simple kindling begs the wildfire,
A furious inferno to devour the lands.
And to say a prayer is to provoke the wrath of God.
Know ye not your foolishness?

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#683

Post by Phantom-T » Thu Nov 21, 2019 2:49 am

PhoenixDayne wrote:
Tue Nov 12, 2019 12:16 pm
Phantom-T wrote:
Wed Oct 16, 2019 10:22 am
Ability 3: Blood Curse

Embodying a curse of his own, Eckhards blood becomes toxic, extremely poisonous and hazardous even to the human soul. The very exposure of it into the air stiffens the free flow of air in the environment, inhibiting lungs and brain function with respiration a tad difficult to sustain in a 5meters radius around him. However, the true effect of this curse is mostly felt when in contact with an object or a surface area or when exposed to an opponent’s bloodstream. A phenomenal known as blood curse occurs giving rise to unholy creatures which scatters into the world wreaking havoc on his name. Sentient being however are limited to this effect but find it difficult to heal any injuries exposed to this blood as this not only halts regeneration but also subdued hemoglobin and cell degradations becomes an issue. This could lead to massive organ collapse, extreme blood loss or severe tissue damage & mutation if allowed to spread unchecked.

Workings & Limitation:
  • Eckhards can transfuse blood into his energy based construct through his pores turning it blood red which enhances his constructs edginess with the effect of his blood curse infused into them.
  • Blood curse can either mutate or rot an object depending on how much it was exposed to.
    • A neutral quantity [reiatsu free] can only do as much as rot an object which often occurs at a snails pace.
    • A concentrated quantity [reiatsu infused] can do as much as mutate an object.
    • Nonorganic or refined surfaces do not feel the mutate effect of this curse so does other basic element not based on organic matter.
  • On Npc or lower life forms. Mutation turns them into savage beast whom beckons to eckhards command and call. Their natural fangs and teeth grow excessively sharp with thorns merged into their flesh making them a level more durable while their bloods serves as carriers of Eckhards curse.
  • On plants and insects, the blood curse induces rapid growth genes. Making them grow out of proportion with thorn like extensions growing out of their stalks or exoskeleton.
    • They become carries of the curse as well and can pass it on to whatever they sever, prick or bite.
    • Height increase ranges from 2ft - 5ft. Making it possible for an ant to easily attain the size of a beast of burden
    • They do not poses any stats boost despite the mutation but tend to become heavier, stronger and more durable in proportion to their newly gain height.
  • On sentients, contact with blood has no major effect unless exposed to open wounds, ingested or injected into the blood stream.
    • However, when stationed in areas where the blood has been released into the air, it becomes very dificult to breath. Turning a fairly airy area to an air tight zone in a period of 5 post. (This is mostly felt at a 5meter radius of the carrier)
    • Injuries caused by his blood infused constructs tend to restrict healing and blood clotting and can only allow regeneration of infected areas if cut off before critical period [3 post for people]
    • Mutation occurs after an additional 5 post once critical point has been reached.
    • Mutation induces rot on infected areas turning them pale green with vines growing out of it. This spreads along the body system collapsing organs and cells if area is not severed.
Restrictions
  • Mutations on opponent's higher or equal in reiatsu can only add an inch after every 2post...
  • Mutation on opponents one or two reiatsu level lower than him, covers 2inch in every single post.
  • While those extremely lower spreads rapidly tripling the pace of the above category.
  • Eckhard loses a single endurance level every 10 post of actively applying this curse.
  • His curse "death addiction" nullifies on constructs which his blood curse has been enhanced with.
Will do a proper review but for now, this is lovely.
Anyway, Hold!
will be looking forward to that
word count: 674

Hazuki Ryuga + Kin Ryuu || Like a shadow, I am and I am not
Zxanders20
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#684

Post by Zxanders20 » Fri Nov 22, 2019 2:45 pm

Name: Rèzîlyènt Fluer De Dragon


Race: Quincy

Schrift: V- The Vector


Sternritter V – The Vector
Rèzîlyènt ‘s power is the might to manipulate the vector properties of inanimate matter including—but not limited to—its orientation and magnitude. However, he can only control one property at a time.
• While he is able to alter magnitudes of vectors by double the initial value at basic cost and up to a maximum of four times the value, Rèzîlyènt cannot affect the matter that exceed twice his own weight nor can his control exceed a maximum range of fifty metres radius from his person.
• Apart from Rèzîlyènt’s own constructs whose direction he can alter up to seven times, he can only alter the direction of other matter four times below losing control.
Last edited by Zxanders20 on Mon Nov 25, 2019 12:57 pm, edited 1 time in total. word count: 142
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#685

Post by Aegis Raiu » Sun Jan 05, 2020 7:42 am

Quincy Grandmaster:The Belief

Ability 3 :Lunar Aspect
Description : Crimson believes in the benevolence of the moon's attributes and thus has the ability to create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on a planet, etc, and its lunar energy in condensed form, with the level of solidity going from loose jelly to metal-like hardness.
  • Lunar Constructs: Crimson is able to create and shape intensely hot and dense Grey-white lunar energy into various constructs, such as shields, swords, bows, arrows, chains etc.
*All solid constructs not in physical contact with Crimson cannot retain hardness for more than 2 post of creation.
*Speed of mind controlled constructs move at 2 speed levels below his Heirenkyaku speed.
*All constructs have varying light intensities, from dim to blinding Grey-white light.

  • Flight: Crimson can levitate/fly using this ability at speeds up to 2 levels below his Heirenkyaku speed, including enhanced jumping by a short boost of flight.

  • Moon Creation : Crimson is able to create small moons that attracts surrounding matter to itself until it reaches the size of an actual moon, using the power of its gravitational pull. A means Crimson adopts to block out the sun in a 100m radius to create a miniature eclipse. While trapping any and all living matter not strong enough to resist its pull, within the tightly packed debris and strong gravity.
*Crimson can not create more than 3 miniature moons per spar and each moon costs 5% of his reiatsu.
*Crimson is not affected by the pull but he also can not manipulate any moon after creation.
*Adding more reiatsu increases the power of the pull.
*All living matter within a 100m radius would require equal or greater reiatsu than Crimson to completely negate its effect on them, while those with one reiatsu lower can moderately resist the pull. Those two levels and below would find themselves elevated and pulled up towards the growing moon.
Last edited by Aegis Raiu on Sun Jan 05, 2020 7:44 am, edited 1 time in total. word count: 333
PhoenixDayne
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#686

Post by PhoenixDayne » Mon Jan 06, 2020 6:59 am

Aegis Raiu wrote:
Sun Jan 05, 2020 7:42 am
Quincy Grandmaster:The Belief

Ability 3 :Lunar Aspect
Description : Crimson believes in the benevolence of the moon's attributes and thus has the ability to create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on a planet, etc, and its lunar energy in condensed form, with the level of solidity going from loose jelly to metal-like hardness.
  • Lunar Constructs: Crimson is able to create and shape intensely hot and dense Grey-white lunar energy into various constructs, such as shields, swords, bows, arrows, chains etc.
*All solid constructs not in physical contact with Crimson cannot retain hardness for more than 2 post of creation.
*Speed of mind controlled constructs move at 2 speed levels below his Heirenkyaku speed.
*All constructs have varying light intensities, from dim to blinding Grey-white light.

  • Flight: Crimson can levitate/fly using this ability at speeds up to 2 levels below his Heirenkyaku speed, including enhanced jumping by a short boost of flight.

  • Moon Creation : Crimson is able to create small moons that attracts surrounding matter to itself until it reaches the size of an actual moon, using the power of its gravitational pull. A means Crimson adopts to block out the sun in a 100m radius to create a miniature eclipse. While trapping any and all living matter not strong enough to resist its pull, within the tightly packed debris and strong gravity.
*Crimson can not create more than 3 miniature moons per spar and each moon costs 5% of his reiatsu.
*Crimson is not affected by the pull but he also can not manipulate any moon after creation.
*Adding more reiatsu increases the power of the pull.
*All living matter within a 100m radius would require equal or greater reiatsu than Crimson to completely negate its effect on them, while those with one reiatsu lower can moderately resist the pull. Those two levels and below would find themselves elevated and pulled up towards the growing moon.
Denied
Your ability is beginning to branch out and manipulate independent abilities and that last one comes with gravity manipulation.

Your prior abilities are; Clones(?), Damage (?)???
What else?🤔

Thing is, you're making this belief combine too many abilities into one.

This alone has extra 3 abilities.
word count: 390

Spirited away, One strides on the axis of death and alongside despair. Knowledge isn't finite, Our limit is Us.
PhoenixDayne
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#687

Post by PhoenixDayne » Mon Jan 06, 2020 7:16 am

XIII wrote:
Wed Nov 13, 2019 12:26 pm
@PhoenixDayne

The only major issue I had was the questioning aspect. If the benefits for people not answering the questions weren’t as severe as they presently are it would be much better. It’s simply just too powerful the way it is. Needs to be more 50/50 in terms of risk/reward.
Noted.
word count: 64

Spirited away, One strides on the axis of death and alongside despair. Knowledge isn't finite, Our limit is Us.
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#688

Post by Phantom-T » Tue Jan 07, 2020 9:30 pm

BANKAI

Name: Katsuryoku no Bizu (beads of vitality)
Element: Buddah part (Wu Xing)
Release command: BANKAI!!!

Appearance:
Image
In this form kins eye assumes a bright blue glow, with strands of hair returned to his head at a low cut level. His golden balls which once revolved above his head quickly settles into his neck in the form of a golden ornament linked together by a golden brace. His attire takes a whole new look with a white blanket like jacket wrapped around his shoulder while his monkish robes adjusts to a body fitted black and golden robe. The Wu Xing symbol which normally takes the form of a geometric star, detaches itself into two golden triangles, with each etching into kins palm. A third symbol appears above his fore head with a little golden flame resting within.

Description:
In Bankai Kin masters the act of balance using his link to Buddha to unlock the flow of the five elements (Wu Xing) within him. This allows him break body limits and connect with his environment in the most genuine way. The five elements of Wu Xing (Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ)) all acts as a point of awakening, allowing Kin not only open his chi points but also the ability to channel and control energy flowing through these elements. by so doing Kin can revitalize a dying leave or quicken the pase at which it withers. His ability however doesn't give him explicit control over the physical manifestation of this elements as he can only influence their flow, revitalize or erode them once certain conditions/sacrifices are made.


Ability #1: (木 mù)
Stance/ Activation mode: Automatic
Description: Once bankai is activated, Kin opens the first gate (wood) within him.
Element Description: This element represents all the activities of the body that are self regulating and/or function without conscious thought; i.e. respiration, heart beat, basic metabolism and other muscular function. This returns vitality to the individual thus the physical changes which are noticed in kins body.
Application: Kin becomes very flexible, physically adapt, eliminating sickness, poisoning, aeging and sometimes fatigue to a degree. His athletic capabilities improves greately. Making it possible for him to jump the size of skyscraper in one or two simple leaps or swim across the ocean for long hours with minimum dependence on oxygen. His vision sense of smell, sound and touch improves exponentially making it possible for him to see energy signatures beyond the natural human scope, hear heartbeats miles away and feel vibrations even through the air.


Ability #2: (火 huǒ)
Stance/ Activation mode: A prayer pose with both palms facing upwards
Description: At the second mastery of his bankai, Kin opens the 2nd gate (Fire) within him.
Element Description: Fire is associated with dynamic, energetic, passionate, enterprising energies. Fire is the symbolic of combustion and this represents the functions of the body that have reached the fleeting moment of maximum activity; indicating that decline is then inevitable.
Application: At this stage Kin breaks his limitations (Speed/Strength). The monk can choose one of the above per spar, breaking his limits by a level and sometimes up to 3 levels at the cost of total body shutdown. At one level the monk bare little strain to his body thanks to his first gate but an extra level takes a huge toll on his body constituting to body aches which then forces a shutdown after a period of 3 to 5 post.
  • Kin can also open a third level but can only maintain it for a single post after which he totally loses consciousness and left for dead.
  • Opening the second level requires being in a state of calm with both palms faced upward for a period of one post
  • Opening the third level requires being in a state of calm with both palms facing upward for a period of two post.
  • He cannot move up the third level if he already activated the second level thus therefore has to make the decision before hand.


Ability #3: (土 tǔ)
Stance/ Activation mode: A prayer pose with both palms locked against each other
Description: At the third mastery of his bankai, Kin opens the 3rd gate (earth) within him.
Element Description: Earth’s motion is patient, reliable, logical, governed by service and duty to others, militaristic, stubborn, very energetic.
Application: In this state Kin activates a link with his environment making it possible to receive and redistribute energy through matter, see through the eyes and ears of nature and other living organisms, while also capable of extending the reach of his abilities without depending solely on his reiatsu. In this mode a simple punch could constitute a gale release, while a boulder would weigh less than its normal weight.
Workings:
  • He becomes physically aware of the natural energies around, making it possible to influence and absorb them for personal use.
  • He can incite the flow of the wind by purposefully pushing natural energy into its path creating a more offensive use of it.
    • This he can only achieve with wind as any other more physical state of mater would require physical contact to move beyond its natural flow.
  • By creating a link with a nearby bird/other animals, Kin can see through the birds eyes for as far as it can fly but at the cost of shutting down one or both of his eyes if they are more than one.
    • Once opened this link disperses and a new link will have to be created before connection can be returned.
    • Creating a link requires only hitting the animal with a triangular wave emitting from his palm.
  • By placing same palm on a tree he can discern the possible route to travel or the situation of an event happening a mile away so long as the tree roots are connected in one way or another.

Ability #4: (金 jīn)
Stance/ Activation mode: A prayer pose that end with drawing the triangle symbol midair or on a surface.
Description: At the fourth mastery of his bankai, Kin opens the 4th gate (metal) within him.
Element Description: Metal represents forceful, strong, unyielding, self- reliant, reserved and sophisticated.
The symbol of metal is one of a cutting and reforming action, but it is also regarded as a solidifying process.
Application: In this state kin control or commands that which he has lost or is far from him. His limbs his blood, his sweat and even materials which he had marked(with his blood/ the symbol in his palms) beckon to his will, reacting despite being out of his reach. This is limited to sentient beings as he cannot influence a person or parts of a person to move against their will.


Ability #5: (水 shuǐ)
Stance/ Activation mode: A Prayer pose that ends with drawing the symbol of yin in the air.
Description: At the fifth mastery of his bankai, Kin opens the 5th gate (water).
Element Description: Water’s motion is downward, fluid, secretive, intuitive, compassionate, sensitive, gentle and creative.
Water is the ultimate yin; quiet, cold; representing the resting time of winter.
Application: Kin can influence the rigidity of an object via simple contact or with the aid of his reiatsu waves. This indices matter to lose rigidity in its physical structure, transforming it into loose pile of material with various states of solidity. In biological organisms, this ability can incapacitate or kill targets within. He can channel the full force of his strength to attack solid state matters like bones or organs without damaging the surface area of the body or an object where contact was made.
word count: 1274

Hazuki Ryuga + Kin Ryuu || Like a shadow, I am and I am not
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Aegis Raiu
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#689

Post by Aegis Raiu » Thu Jan 09, 2020 12:05 am

PhoenixDayne wrote:
Mon Jan 06, 2020 6:59 am
Aegis Raiu wrote:
Sun Jan 05, 2020 7:42 am
Quincy Grandmaster:The Belief

Ability 3 :Lunar Aspect
Description : Crimson believes in the benevolence of the moon's attributes and thus has the ability to create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on a planet, etc, and its lunar energy in condensed form, with the level of solidity going from loose jelly to metal-like hardness.
  • Lunar Constructs: Crimson is able to create and shape intensely hot and dense Grey-white lunar energy into various constructs, such as shields, swords, bows, arrows, chains etc.
*All solid constructs not in physical contact with Crimson cannot retain hardness for more than 2 post of creation.
*Speed of mind controlled constructs move at 2 speed levels below his Heirenkyaku speed.
*All constructs have varying light intensities, from dim to blinding Grey-white light.

  • Flight: Crimson can levitate/fly using this ability at speeds up to 2 levels below his Heirenkyaku speed, including enhanced jumping by a short boost of flight.

  • Moon Creation : Crimson is able to create small moons that attracts surrounding matter to itself until it reaches the size of an actual moon, using the power of its gravitational pull. A means Crimson adopts to block out the sun in a 100m radius to create a miniature eclipse. While trapping any and all living matter not strong enough to resist its pull, within the tightly packed debris and strong gravity.
*Crimson can not create more than 3 miniature moons per spar and each moon costs 5% of his reiatsu.
*Crimson is not affected by the pull but he also can not manipulate any moon after creation.
*Adding more reiatsu increases the power of the pull.
*All living matter within a 100m radius would require equal or greater reiatsu than Crimson to completely negate its effect on them, while those with one reiatsu lower can moderately resist the pull. Those two levels and below would find themselves elevated and pulled up towards the growing moon.
Denied
Your ability is beginning to branch out and manipulate independent abilities and that last one comes with gravity manipulation.

Your prior abilities are; Clones(?), Damage (?)???
What else?🤔

Thing is, you're making this belief combine too many abilities into one.

This alone has extra 3 abilities.
Lol, yeah you're absolutely correct and I apologize. The character Crimson is already as I pictured him before creation. I only need to look for other means to expand on his potential and find similar abilities that would suit his current working.
word count: 442
PhoenixDayne
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#690

Post by PhoenixDayne » Thu Jan 09, 2020 8:27 am

Zxanders20 wrote:
Fri Nov 22, 2019 2:45 pm
Name: Rèzîlyènt Fluer De Dragon


Race: Quincy

Schrift: V- The Vector


Sternritter V – The Vector
Rèzîlyènt ‘s power is the might to manipulate the vector properties of inanimate matter including—but not limited to—its orientation and magnitude. However, he can only control one property at a time.
• While he is able to alter magnitudes of vectors by double the initial value at basic cost and up to a maximum of four times the value, Rèzîlyènt cannot affect the matter that exceed twice his own weight nor can his control exceed a maximum range of fifty metres radius from his person.
• Apart from Rèzîlyènt’s own constructs whose direction he can alter up to seven times, he can only alter the direction of other matter four times below losing control.
Vector properties of inanimate inanimate matters.
I don't think you understand the nigh absolute and infinite possibilities of this stuff right here.
To you, what are vector properties and what are inanimate matters? What are the possibilities of this influencing the very tools of my opponents.

Including--- but not limited to--- orientation and magnitude .
Orientation???? I lost you here. I suggest you find someone that'd help break down and rearrange your ideas.
While he is able to alter magnitudes of vectors by double the initial value at basic cost and up to a maximum of four times the value, Rèzîlyènt cannot affect the matter that exceed twice his own weight nor can his control exceed a maximum range of fifty metres radius from his person.
Alter magnitudes of vectors by double the initial value at "basic cost"??? What're we selling for cheap here? Regardless, I lost ya here again.
Magnitude is the length of a vector.

Ngl. I don't understand the basis of this ability nor do I comprehend how it goes or what it does specifically.

I can, in a limited sense, understand the last. But anywho, rework this.
For now, DENIED
word count: 351

Spirited away, One strides on the axis of death and alongside despair. Knowledge isn't finite, Our limit is Us.
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