Akugaranwa Itachi wrote: ↑
Thu Mar 28, 2019 4:30 am
Okay so I love the idea here and I can see something that is gonna be worth Training and striving to reach “The god level” For strength how about we call it Perfect Might. Gaining that would make you Be Melodies level of strength or Titan strength level which without sufficient durability would mean a one hit kill
I was taking this kind of thing into deep consideration as the idea was still forming in my head. This is why this wouldn’t only ever apply to a single stat. It’s be far too powerful otherwise. As from that, mltimately this stat wouldn’t necessarily be beyond S+ level. For the sake of simplicity Star level and S+ level stats are effectively the same. The only difference star level stats would come with a certain benefit that separates them from S+. Otherwise there’s no difference. The descriptions would be the same, except it would be S+ description and
the description for the star level benefit.
That said, I would say those having the Star Level should be placed in a certain division or league different from the lesser beings lol we wouldn’t want people to accidentally get squashed lmao. That said, I think for those having the god level the star could be added to their title.
It’s doable, but given what I said above there’s effectively no need to do so. In the end, S level stats are still equivalent to S+, at least in practice they are.
So for example S+ level strength is not weaker than Star level strength. Just the star level strength person could like make buildings explode just by sneezing (I seriously have zero ideas for what to do with strength).
Akugaranwa Itachi wrote: ↑
Thu Mar 28, 2019 5:33 am
Am not sure how one might feel about this but, how about making the Royal Guard a thing instead of it just being in name alone? We could create a Section for those that wants to become Royal guards however we can set a certain requirements to it and a limited amount of members required. They could have their own set of rules maybe not beholden to the restrictions of abilities and reviews and so on. What do you think????
I’m not opposed, but the rules they operate with need to tight enough so that there not a bunch of untouchable beings. Or don’t exist in a space that’s unfair for the rest of the RP. That said, if they were to be given less “restrictions” in comparison to the rest of the RP, etc. what sorts of limits (specifically speaking) would remove for this RG group?
Furthermore, what sorts of requirements would this group have for gaining entry? Part of me for sure knows that it should be skill based at the barest of minimums. However perhaps there should be some sort of voting aspect as well? Like the forum would decide who would be considered qualified for such a position. In this case there’d essentially be no objections to who was in it.
Lastly there should be an equivalent group for all the races btw. (Can’t have a Shinigami only RG)
Phantom-T wrote: ↑
Fri Mar 29, 2019 2:41 am
Hmmm, we could also use it to buy permission or open up skill slots. I recall you had this idea about having 10 available techniques in the technique builder for custom abilities. We can bring that down to 2 or 5 and have the others opened when they've bought the right to have one.
Yeah this is probably a better way to go. •-• 10 slots from the start is kinda nuts.
We could also have the 13th Division custom weapon section function with currency exchange. That way custom weapons are not just dished away on a platter of gold.
Aye that should be a thing too. Was also thinking of the possibility that things could be free, if someone goes on a quest to acquire the materials needed to make the weapon item.
We could categorize things based on weapon effect/strength. Like elemental weapons would need an item based on that particular element, and there’d be 3 levels of power for each element... or something like that. So of course, 3 levels of quests for those materials. Also weapons could use different types of metals too. Stronger metals, the better the weapon can be. So on and so forth.
So basically, weapons would all have some basic items necessary to be made and you could either buy them or go on a quest to get them. At least this way, getting all the stuff needed to make these weapons wouldn’t just come out of nowhere.
And if we really want to get crazy (we don’t have to do this) perhaps only certain people can make certain types of weapons / items. Like, it’s a certain type of skill or a certain level someone would need to have in order to make a certain kind of item. For example, recruit level Takahashi wouldn’t have enough skill to make “The Super Thunder Demon’s Blade of Infinite Agony”, but Science Captain Tanaka could. And of course, what determines this would work the same way as everything else. A lil bit of CBS points to level it up, and then you can create all sorts of weapons. ¯\_(ツ)_/¯
This way at the very least nothing in this whole process is super mega free. Buut I’m not really going to press for things to be this way.
Finally clans might also buy rights and be ranked not only based on military might but also financial influence which could put them in line with nobles (a group of highly respected clans with mod abilities for their leaders.)
Aye, which, I think I’m going to push the requirements for clans down to maybe somewhere in the 4 or 5 people range. Or at the very least, allow more than just specialized divisions (like the Kidou Corps for example) act like clans. Since there’s an effort to shake up the organizational structure of divisions and stuff why not take that as an opportunity to treat them more like clans?